Interactive Game Design + Intimate Space Making
= Curating
= Playing
= Dreaming
< LUDUS >
Developing Your Creative Practice (DYCP)
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LUDUS is broken up into the following streams:
Ludo-Narrative Resonance: Writing for Interaction ( x2 workshops each with Rhianna Illube, Arlo Howard, Chloe Mashiter, x1 workshop with Owen Kingston.)
Producing Immersive with Koho (x5 weekly workshops with Koho Theatre (Emily Davis, Marie Klimis, Rhianna Illube), looking at producing for immersive and interactive theatre.)
Mentorship (x6 mentoring sessions with game-maker and former Senior Producer at Now Play This, Nick Murray)
Research and Development (x2 solo research sessions, x3 trips to immersive performances, x2 studio days)
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LUDUS is a six-month period of weekly professional development sessions looking at writing and producing for intimate and interactive theatre.
Drawing on the industry leaders whom we met on my placement, we have curated a series of workshops designed to expand our skills, alongside three key trips to leading festivals or performances in the world of interactive arts.
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At the end of this opportunity, we hope to:
- Have a deeper understanding of the reality of producing for intimate performance at the small to mid-scale.
- Be more adept at writing for immersive, including understanding the use of twine or other branching narrative tools to script shows.
- Have built working relationships with a wide array of intimate and immersive companies.
- Feel confident to write on or co-produce other people's immersive shows.
